QuadCurveTo
Inherits from: PathElement
Overview
Creates a curved path element, defined by two new points, by drawing a Quadratic Bézier curve that intersects both the current coordinates and the specified coordinates (x, y), using the specified point (controlX, controlY) as a Bézier control point. All coordinates are specified in double precision.
Profile: common
Variable Summary
| name | type | Default Value | description |
|---|---|---|---|
| controlX | Number | 0.0 |
Defines the X coordinate of the quadratic control point. |
| controlY | Number | 0.0 |
Defines the Y coordinate of the quadratic control point. |
| x | Number | 0.0 |
Defines the X coordinate of the final end point. |
| y | Number | 0.0 |
Defines the Y coordinate of the final end point. |
Inherited Variables
PathElement
| name | type | Default Value | description |
|---|---|---|---|
| absolute | Boolean | true |
A flag that indicates whether the path coordinates are absolute or relative. A value of true indicates that the coordinates are absolute values. A value of false indicates that the values in this PathElement are added to the coordinates of the previous PathElement to compute the actual coordinates. |
