Shadow
Inherits from: Effect
Overview
An effect which creates a monochrome duplicate of an input with blurry edges. This effect is primarily used along with its default black color for purposes of combining it with the original to create a shadow. It can also be used with a light color and combined with an original to create a glow effect. The DropShadow effect is a utility effect which automatically combines this Shadow effect with an original graphic for ease of adding a shadow to an existing scene graph Node with a single effect.
Profile: common
Variable Summary
| name | type | Default Value | description |
|---|---|---|---|
| input | Effect | null |
The input for this |
| radius | Number | 10.0 |
The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the
Min: 0.0
Max: 127.0
Default: 10.0
Identity: 0.0
|
| width | Number | 21.0 |
The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
|
| height | Number | 21.0 |
The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
|
| blurType | BlurType | BlurType.THREE_PASS_BOX |
The algorithm used to blur the shadow.
Min: n/a
Max: n/a
Default: BlurType.THREE_PASS_BOX
Identity: n/a
|
| color | Color | BLACK |
The shadow
Min: n/a
Max: n/a
Default: Color.BLACK
Identity: n/a
|
