All programs written in the Java language (Java programs) are built from classes. Because all classes have the same structure and share common elements, all Java programs are very similar.
This lesson describes the structure and elements of a simple application created from one class. The next lesson covers the same material for applets.
Application Structure and Elements
An application is created from classes. A class
is similar to a RECORD
in the Pascal language or a struct
in the C language in that it stores related data in fields, where the fields can be different types. So you could, for example, store a text string in one field, an integer in another field, and a floating point in a third field. The difference between a class and a RECORD
or struct
is that a class also defines the methods to work on the data.
For example, a very simple class might store a string of text and define one method to set the string and another method to get the string and print it to the console. Methods that work on the data are called accessor methods.
Every application needs one class with a main
method. This class is the entry point for the program, and is the class name passed to the java
interpreter command to run the application.
The code in the main
method executes first when the program starts, and is the control point from which the controller class accessor methods are called to work on the data.
Here, again, is the example program from Lesson 1. It has no fields or accessor methods, but because it is the only class in the program, it has a main
method.
class ExampleProgram {
public static void main(String[] args){
System.out.println("I'm a Simple Program");
}
}
The public static void
keywords mean the Java 1 virtual machine (JVM) interpreter can call the program's main
method to start the program (public) without creating an instance of the class (static), and the program does not return data to the Java VM interpreter (void) when it ends.
An instance of a class is an executable copy of the class While the class describes the data and behavior, you need a class instance to acquire and work on data. The diagram at the left shows three instances of the ExampleProgram
class by the names: FirstInstance
, SecondInstance
and ThirdInstance
.
The main
method is static to give the Java VM interpreter a way to start the class without creating an instance of the control class first. Instances of the control class are created in the main
method after the program starts.
The main
method for the simple example does not create an instance of the ExampleProgram
class because none is needed. The ExampleProgram
class has no other methods or fields, so no class instance is needed to access them from the main
method. The Java platform lets you execute a class without creating an instance of that class as long as its static methods do not call any non-static methods or fields.
The ExampleProgram
class just calls System.out.println
. The java.lang.System
class, among other things, has a static out
field of type PrintStream
that is used to invoke the print(ln)
methods in the PrintStream
class.
The static fields and methods of a class can be called by another program without creating an instance of the class. So, just as the Java VM interpreter command could call the static main
method in the ExampleProgram
class without creating an instance of the ExampleProgram
class, the ExampleProgram
class can call the static println
method in the System
class, without creating an instance of the System
class.
However, a program must create an instance of a class to access its non-static fields and methods. Accessing static and non-static fields and methods is discussed further with several examples in the next section.
Fields and Methods
The LessonTwoA.java program alters the simple example to store the text string in a static field called text
. The text
field is static so its data can be accessed directly by the static call to out.println
without creating an instance of the LessonTwoA
class.
class LessonTwoA {
static String text = "I'm a Simple Program";
public static void main(String[] args){
System.out.println(text);
}
}
The LessonTwoB.java and LessonTwoC.java programs add a getText
method to the program to retrieve and print the text.
The LessonTwoB.java program accesses the static text
field with the non-static getText
method. Non-static methods and fields are called instance methods and fields. This approach requires that an instance of the LessonTwoB
class be created in the main
method. To keep things interesting, this example includes a static text field and a non-static instance method ( getStaticText
) to retrieve it.
Note: The field and method return values are all type String
.
class LessonTwoB {
String text = "I'm a Simple Program";
static String text2 = "I'm static text";
String getText(){
return text;
}
String getStaticText(){
return text2;
}
public static void main(String[] args){
LessonTwoB progInstance = new LessonTwoB();
String retrievedText = progInstance.getText();
String retrievedStaticText =
progInstance.getStaticText();
System.out.println(retrievedText);
System.out.println(retrievedStaticText);
}
}
The LessonTwoC.java program accesses the static text
field with the static getText
method. Static methods and fields are called class methods and fields. This approach allows the program to call the static getText
method directly without creating an instance of the LessonTwoC
class.
class LessonTwoC {
static String text = "I'm a Simple Program";
//Accessor method
static String getText(){
return text;
}
public static void main(String[] args){
String retrievedText = getText();
System.out.println(retrievedText);
}
}
So, class methods can operate only on class fields, and instance methods can operate on class and instance fields.
You might wonder what the difference means. In short, there is only one copy of the data stored or set in a class field but each instance has its own copy of the data stored or set in an instance field.
The figure above shows three class instances with one static field and one instance field. At runtime, there is one copy of the value for static Field A and each instance points to the one copy. When setFieldA(50) is called on the first instance, the value of the one copy changes from 36 to 50 and all three instances point to the new value. But, when setFieldB(25) is called on the first instance, the value for Field B changes from 0 to 25 for the first instance only because each instance has its own copy of Field B.
See Understanding Instance and Class Members lesson in The Java tutorial for a thorough discussion of this topic.
Constructors
Classes have a special method called a constructor that is called when a class instance is created. The class constructor always has the same name as the class and no return type. The LessonTwoD program converts the LessonTwoB
program to use a constructor to initialize the text string.
Note: If you do not write your own constructor, the compiler adds an empty constructor, which calls the no-arguments constructor of its parent class. The empty constructor is called the default constructor. The default constructor initializes all non-initialized fields and variables to zero.
class LessonTwoD {
String text;
//Constructor
LessonTwoD(){
text = "I'm a Simple Program";
}
//Accessor method
String getText(){
return text;
}
public static void main(String[] args){
LessonTwoD progInst = new LessonTwoD();
String retrievedText = progInst.getText();
System.out.println(retrievedText);
}
}
To Summarize
A simple program that prints a short text string to the console would probably do everything in the main
method and do away with the constructor, text
field, and getText
method. But, this lesson used a very simple program to show you the structure and elements in a basic Java program.
More Information
See Understanding Instance and Class Members lesson in The Java tutorial for a thorough discussion of this topic.
1 As used on this web site, the terms "Java virtual machine" or "JVM" mean a virtual machine for the Java platform.